Blizzard Entertainment’s gaming platform suffered a massive DDoS attack

Blizzard Entertainment’s online gaming platform suffered a distributed denial-of-service (DDoS) attack over the weekend, causing a large number of players to be unable to connect and play online games such as Diablo IV and Warcraft during their vacation. At about 10 p.m. Taipei time on June 25, Blizzard confirmed through its official Twitter announcement that it had suffered a DDoS attack, saying that the attack caused the game connection speed to be slow, and even some users could not connect. The attack affected Blizzard’s servers in the United States and Europe, causing massive connectivity issues.

This attack seems to have had a particularly serious impact on the recently released Diablo IV. The game suffered from a serious server connection issue last Friday, preventing players from all over the world from accessing the game. According to the network failure reporting platform Down Detector, since 11 am on the 25th, a large number of players have reported connection problems with the platform, including unable to log in, slow connection and problems with the website itself. Some Reddit users said they had no access to the platform at all in the last 10 to 12 hours.

Down Detector’s report notes that in addition to Diablo IV and Warcraft, DDoS attacks include games such as Starcraft, Hearthstone Heartstone, and Blizzard Heroes of the Storm. Users affected by this connection issue are located in the United States, Europe, and parts of Asia. As for the news that the attack ended at 1:20 a.m. Taipei time on the 26th, it was announced by Blizzard Entertainment on its official Twitter.